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Bungie Details Changes Coming to 'Destiny 2' PC Beta
11 August 2017, 08:08 | Ross Houston
Where is Xur today? Destiny location for August 4 REVEAL following PC Beta release news
Bungie probably fixed a lot of issues that beta players pointed out. "We remain committed to creating a positive and fair in-game experience in all of our products, and believe that this is a necessary measure in bringing you a great gaming experience in Destiny 2 on PC".
And for those wanting to say goodbye to Destiny before the sequel hits, the final Trials of Osiris go live tomorrow.
Destiny 2 won't play nicely with some common PC tools, but Bungie has solutions, workarounds and explanations.
"From this point forward, to allow for more varied experiences between the playlists, matchmaking for Quickplay and Competitive will be tuned separately". Additionally, as matches often ran shorter than the developer anticipated, the winning score for Control has been increased from 75 to 100 and its extended the trigger for the Mercy rule.
For Quickplay, Bungie is changing the matchmaking algorithms such that there will an emphasis on getting players into matches faster.
For Competitive, matchmaking times will be longer, but that's because the game will take more time to find opponents who are close in skill rating and have a good connection.
Also in Bungie's blog post, sandbox designer Josh Hamrick listed off a number of the "major adjustments" that Bungie has made for the PC beta.
Last but not least, Bungie claimed that the upcoming open PC beta for Destiny 2 will be benefit from the console open beta that was launched in July.
Moving on, Bungie'sfixed the Warlock glide glitch ("this bug was awesome.so awesome it hurt us a little bit to kill it"), and the infinite grenades glitch.
Destiny 2 releases on September 6, 2017 for PS4 and Xbox One, and on October 24, 2017 for PC. That has now been fixed, except for perks that directly buff melee range for Warlocks.
If you were instead after details on the console versions of Destiny 2, then head over to our everything we know on Destiny 2 console page, containing information on the release date, beta start and end dates, and exclusive content for the game. "We agree it was taking a bit too long to cook up a Super".
Increased damage helps Grenades feel as powerful as they should facing hordes of alien combatants and, more specifically, makes the longer cooldowns more palatable. Like the console beta, it didn't have much danger of ruining anything in the PC beta, but it's good to know that it has been fixed for the main game.
"We want abilities to be slightly more rare, but worth it".
With the new weapon system in place, Power ammo felt scarce in PvE and forced players to focus on Kinetic and Energy weapons. Power ammo can also be directly farmed from all Yellow Bar Combatants.
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